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Kinomoru
| ʏᴏᴜ ᴄᴀɴ ᴄᴀʟʟ ᴍᴇ ᴋɪɴᴏ!ꜰʟɪᴘɴᴏᴛᴇ ʜᴀᴛᴇɴᴀ
| ※ A line between Gothic punk and Whimsical Fantasy 🌟
| ※ All into that vibe from the NDS and PS2 era
| ※Former Flipnote Hatena animator

Age 24, Witch Crow

Illustrator/Animator

Heofengebod Institute

Joined on 12/13/20

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Heofengebod Archive Notes #07

''As the Heavens mandate over, we judge ourselves''


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DREAM THEATER THEORY

and Sketches/Process

More Star Casters Design Sheets and shenanigans

・ 。゚☆: *.・

・。・


Ni hao everyone! wanna see extras from the past projects since May?

I've have plenty to share this time around last time I posted!


Lunarium Hares and the Urchin MIlu

Yup, might as well go with the most recent one at the moment, I recently redesigned those two hares outfits to fit more as I kept working on lore, also to show y'all the little furballs that appear on drawings from time to time.

Those little creatures are called Urchin Milu, somewhat of a creature that loosely resembles a hedgehog, but it has weird antlers? and their fur looks like that of a sheep?

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They're creatures that lurk around everywhere so you're gonna see them often!


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(People voted for BG2 color tones but when it was all done, I kinda wanted to see how it would have looked with BG1)

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・ 。゚☆: *.・

・。・


''KINO is a From Software freak''

So Elden Ring DLC came out not too long ago now, and to some of you that didn't knew, I am a quite the From Software fan.

I knew if I ever started doing Soulsborne content, I wouldn't be able to stop myself.

and so here are sketches and shots of what was made during that wild rampage.


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Sir Ansbach Inquiry

Honestly, working with a 24 keyframe lock per sequence was one hell of a process, and I don't wish for fellow animators to experience working with it haha... Glad the next one won't have that lock on me.


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And that's all that the post will let me show you.

Hope you look forward to the next Heofengebod Archives!

・ 。゚☆: *.・

・。・


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